Explore. Salvage. Survive. Wages deducted upon death. And remember: your productivity is our priority! Keep working

  • Controls and Gameplay:
    - Arrows or WASD to move
    - E to scrap itens in the world
    - 1 and 2 to use itens
    - Mouse wheel to zoom in and out
    - Left Click to shoot
    - Left Shift to run
    - Esc to pause

- Blue bar represents oxygen and keeps depleting.
- Red bar represents health and decreases  when damaged

  • Notes (version 0.2.5)
    - For this version, I tried to fix some of the problems, address feedback from the Chilli Jam, and add new gameplay features.
    - Changed controls to WASD.
    - Added a new scrap system and items to be collected and used throughout the levels.
    - Added a new type of enemy.
    - Added one new character to be unlocked in the levels.
    - Fixed the glitches in level generation (though I still feel the levels are too large right now).
    - Made some UI improvements and added an options setting for volume control.
    - Added loading info with flashing lights and loud noises.
    - Fixed some gameplay balance issues (enemy damage and oxygen consumption).
    - The next steps would probably be: creating better enemies—not just adding variety, but building a proper system so they can interact with each other and the environment; adding new characters and weapons for more variety in gameplay.
    - I was thinking of publishing the code on GitHub (after some cleanup) and maybe making a "making of" on YouTube to discuss it. If that sounds interesting, let me know!
  • Known Bugs
    - The map is less glitchy, but things still spawn on the walls or outside the map (probably need to rethink the algorithm; suggestions are welcome!).
    - Sometimes the game crashes between levels (I believe it’s a cleanup mistake, but I haven’t figured it out yet).
    - Alien enemies are also still buggy, but I forgot to look at it on the jam period.
    - Experienced some lags after building it for web
  • Credits
    - Tilemap and spritesfrom https://trevor-pupkin.itch.io/
    - Fonts from https://amorphous.itch.io/ and https://ggbot.itch.io
    - UI from https://wenrexa.itch.io/
    - Shaders from https://godotshaders.com - Some sound effects from https://pixabay.com/
    - Soundtrack from DDM


Comments

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Deleted 90 days ago

I´m glad you liked it, it was really fun to make! Thank you very much!