Penumbra is an attempt to translate a very fun digital card game into a physical version for Godot Wild Jam #82.

The idea is to make a vanilla version, mainly for multiplayer, along with a single-player, Balatro-style mode.

It fits the theme “unseen”, since in the game, most of the cards remain hidden throughout.

I lacked the time to make a a playable version before the deadline...

Nevertheless, I do want to play it, so I’ll finish it afterward, and maybe even try making a mobile version to play with my friends.

Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorphrbmr
Made withGodot

Leave a comment

Log in with itch.io to leave a comment.