Penumbra
Penumbra is an attempt to translate a very fun digital card game into a physical version for Godot Wild Jam #82.
The idea is to make a vanilla version, mainly for multiplayer, along with a single-player, Balatro-style mode.
It fits the theme “unseen”, since in the game, most of the cards remain hidden throughout.
I lacked the time to make a a playable version before the deadline...
Nevertheless, I do want to play it, so I’ll finish it afterward, and maybe even try making a mobile version to play with my friends.
- Credits
Great card assets from Jorel's Card Pack
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